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My iPhone Apps
colorblind.redadept.com feeble.redadept.com
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27 January
Jan 27th
So, I'm looking at the site statistics provided by my host and it's almost unreadable. I get around 1000 hits a month, but it's likely all bots. I'm very interested in filtering these results. Maybe I can work this into the Facebook app. Have I mentioned it yet?
http://apps.facebook.com/feeblebreed/ It's in a very rough state, it functions just enough to get a good grade in my Java class.
02 December
Talk is cheap
I'm busy working on my first Facebook app, it's going well thanks to Google's App Engine. I'm struggling to conserve the last of my savings while waiting for school to begin next month. I'll likely sell my laptop from 2005 to ease the burden. Feeble Breed v2.0 is nearing release and ColorBlind Assistant is at v2.1 with what looks like a monthly release cycle, due to my fascination with it and it's technological similarities with computer vision.
01 November
Good quote:
NVLLIVS IN VERBA
Nullius in Verba" (Latin: "On the words of no one", or "take nobody's word for it" )
18 October
iPhone Ads
I don't own a camera to produce an HD video for youtube, so I'm wondering if I can create a tool to overcome this problem. What I'm thinking is an app that records and plays back finger touches like guitar hero w/ a bluescreen look. Then a separate program is needed which will automatically replace the bluescreen w/ the recorded video. Maybe both of these tools are already available....
My other thought was why I moved away from web development, I think at some point I was discouraged by the resouce consumption, insecurity and non-modular structure of websites. I'll pontificate on this later...
15 October
ColorBlind Assistant now available!
Only for the iPhone
ColorBlind Assistant
19 September
Open Source
I've added my first open source PHP to the "Download Source Code Examples" link at the top of the blog.
14 September
In a perfect world

This would be awesome
08 September
Paranoia
I've become completely paranoid, so I stopped adding to the blog. There are so many people who are creating things I like, that I'm wondering if I can do better.
The iphone app is now available at
iTunes
Also, I've left Techsoft3d and am in school with the new GI Bill.
02 September
Almost ready.
Iphone app approved, waiting for banking/contracts.
12 June
3 Months.
Game #2
I've started developing on the iPhone because I'm in love w/ the App Store.
01 March
Long time no C++
The othrographic renderer helped me create a variety of isometric walls very quickly. The animations didn't appear as comic as I had hoped. Also, my tools for organizing images is complete. WOOT!
I've compiled a debug version of perl using VC7 ( Visual Studio 2003 .NET ) on Vista x64.
1) I downloaded the source from http://www.perl.com/download.csp
2) Followed the instructions in the README.win32 and downloaded Windows® Server 2003 Platform SDK which also has the bufferoverflowU.lib my compiler requires.
3) Edited the makefile:
a) Commented out "CCTYPE = MSVC20"
b) Commented in "CCTYPE = MSVC70"
c) Commented in "CFG = Debug"
d) Added "WIN64 = undef" after the WIN64 code
e) Commented out "-machine:$(PROCESSOR_ARCHITECTURE)" in the LINK_FLAGS and its preceeding backslash
4) Edited my environment variables, learning that Administrator variables override System variables.
5) Opened a command prompt and executed vsvars32.bat
6) Went to Perl's win32 directory and ran nmake
28 January
A new tool
This is the initial release of the
particle editor. I recieved no responses for help on gamedev and didn't make the top 10 list. Looks like I'll have to make an extravagant presentation to get noticed.
04 January
You Tube video!
30 November
IGF 2008!
My game is listed on the website, my brother say I should have named it "AAATACK of the mutant ponies". I'm on the first page though
http://www.igf.com/php-bin/entries2009.php
Screenshot
I should have a very good 3d to 2d tool in a week. Will rant about it then.
16 November
New Updates
So, version 2.0 of AMP is available on the main page. It has also been submitted to IGF. Woot!